Silly Stinky Sexy
An endowment game where each player secretly labels every other player as "silly", "stinky", or "sexy", then plays a group scene treating each person accordingly. The audience tries to guess the assignments afterward. Builds physical expressiveness and the ability to hold distinct relationships with multiple scene partners at once.
Players
2β8
Difficulty
Beginner
Full description
Setup and Launch
Pick a location where people naturally gather β a house party, a company picnic, a church potluck. Give the group a shared reason to be there. Before the scene starts, each player silently assigns every other player one of three endowments: "silly", "stinky", or "sexy". These are secret. You're not playing the label β you're playing how your character perceives each person. With 4 players, that's 3 endowments per person and 12 relationships total crisscrossing the scene.
Give the group one simple shared task β setting the table, planning a surprise party, waiting in line. Aim for 2-3 minutes. Tell the audience upfront: after the scene, they'll try to guess who endowed whom with what.
Play
1) Launch
Quick countdown and go β no preamble. Players enter the space and start interacting right away, rotating attention between partners so the audience can see different relationships in action.
2) Development
The coach watches for readability: Are you leaning toward the person you find sexy? Keeping your distance from the stinky one? Talking slowly to the one you think is silly? The comedy comes from the web of mismatched perceptions β player A finds B sexy while B finds A stinky, so one is closing distance while the other backs away. If the endowments aren't reading, side-coach without stopping: "More contrast between how you treat A versus B."
3) Close and Debrief
After 2-3 minutes, call the scene. Ask the audience: "Who did player A think was silly? Who was sexy? Who was stinky?" Go player by player. Then reveal the actual assignments. The debrief is where the real learning happens β which physical and vocal signals made the endowments land, and which were too subtle or too on-the-nose.
Key rules
Never say or directly signal an endowment β convey it entirely through distance, gaze, body language, and how you respond to that person's offers.
Rotate your attention across all partners so the audience can see contrast. Fixating on one person hides the other relationships.
Keep the scene context simple β one shared task, minimal prop work. The less plot clutter, the more the behavioral choices pop.
Play "sexy" through heightened attention and status, not through physical contact. Keep it safe and non-objectifying.
If endowments are blurring together, side-coach a specific adjustment: "Show me more difference between how you treat A and how you treat B."
Context
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