Show Me That

Also known as: Show Me

A long-form where characters reference off-stage events, someone calls "Show me that!", and the ensemble jumps to play those moments β€” then returns to the main scene with new knowledge.

Players

4–8

Duration

15-20 min

Difficulty

Intermediate

Full description

Setup and Launch

Get a suggestion from the audience that seeds an opening scene β€” a relationship, a location, anything that gives the players a starting point. One pair or small group begins a grounded scene. The rest of the ensemble stays on the wings, ready to jump in.

Flow

The opening scene plays until a character naturally mentions something outside the current moment: "You remember what happened the last time you bought the milk?" or "I wonder what she's doing right now." That's the trigger. Someone calls "Show me that!" and a new scene begins β€” showing the referenced event. Once that scene reaches a satisfying point, the players snap back to the original scene. The characters now carry the knowledge or emotional weight from what was just shown. This cycle repeats: scenes branch out in time and space, then fold back into the main thread. The show builds a layered story through these jumps.

Key rules

  • When a character references an event outside the current scene β€” past, future, or elsewhere β€” someone calls "Show me that!" and the ensemble jumps to play that moment, then returns to the original scene carrying what was revealed.

Format structure