Lotus
A long-form for three performers who rotate in pairs, telling three connected stories across three rounds β essentially a Harold stripped to its 3Γ3 scene grid with no group games in between.
Players
3
Duration
20-30 min
Difficulty
Intermediate
Host
Yes
Full description
Setup and Launch
You need exactly three performers (A, B, C) and an open stage. Before you begin, explain the structure: the three will work in three rotating pairs β A-B, B-C, and C-A. Each pair will play the beginning, middle, and end of their story in turn. Lotus is essentially a stripped-down Harold β three sets of three scenes with no group games in between β so the scenes themselves carry all the weight.
Transitions between pairs happen on a clear signal. Common options: an offstage clap, a front wipe (someone walks between the performers and the audience), a finger snap, or the coach's call. With each new pair, performers take on fresh characters (like in Freeze), but each pair continues its own single story arc.
One spatial option: divide the stage into three distinct playing areas, one per pair. This helps the audience track which story they are watching and gives performers a physical anchor for each world.
Flow
1. Round 1: Beginnings
The first pair (A and B) steps to center and starts their story. On the signal, A exits and C enters. The second pair (B and C) begins their own story β each new scene should evolve out of the dynamics of the previous one: pick up a theme, an emotion, or a situation that just surfaced and spin it into something new. After the next signal, B exits and A returns β now pair C-A starts the third story. No dead stage: the incoming pair should start the moment the wipe happens.
2. Round 2: Middles
The cycle repeats: pair A-B returns and develops their story to its midpoint. Each pair plays out the middle of their story in turn, always responding to the transition signal immediately. Characters from Round 1 return β this is where the audience starts seeing the three worlds deepen.
3. Round 3: Endings
Each pair finishes their story with a final scene. The last ending should echo the very first beginning, closing the loop. By now the stories may weave together β a line, object, or idea from one pair's world pops up in another's. All transitions must be crisp, and each story should feel distinct yet connected through the shared performers.
Key rules
Match energy on transitions β Enter the scene with the same physicality and emotion the exiting performer carries out. The person who stays onstage is the bridge between worlds β follow their lead.
Build distinct pair stories β Each pair owns its own story, but all three stay connected through shared performers and recurring themes. Let each new scene evolve out of the dynamics of the previous one.
Hit the signal instantly β React to the clap, wipe, or snap the moment it happens. No dead stage: the incoming pair starts talking as soon as the wipe lands. Any delay breaks the rhythm and the audience's trust.
Commit to fresh characters β Like in Freeze: replace the exiting performer cleanly, with a new body, new voice, new status. Don't reference their previous character, or the three story lines blur.
Build toward a closed loop β The final scene must echo the very first beginning β a line, an image, a callback. That's what gives the whole form its sense of completion and makes the audience feel the cycle land.
Keep beats short β Aim for roughly two minutes per beat. Nine scenes need to fit in 20-30 minutes, so if one runs long, the rest get squeezed and the form loses shape.
Format structure
Context
Resources
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